![]() ![]() So I’ll simply add the command in a normal text input like so: I’ll need to use the \i command in order to do so (the “x” is the icon ID you’d like to display in your chest). Let’s imagine that I want to display the content of a treasure chest. All you need to do is to use those commands in your RPG Maker VX. In the actual script, you’ll find all the commands starting at the line #160. Using the Script (RPG Maker VX Text Script) ![]() In order to install the script, simply copy/paste it right here in the script section (press F11 to access the script section): In order to get the script, you can either visit Modern Algebra’s website by clicking here or download the script directly right here at Brighthub. Downloading and Installing the Script (RPG Maker VX: Text Script) Now this list is by no means extensive as listing everything the script can actually do would make this article a fair bit too long. All sorts of text effects such as bold, italic, shadow, underline, highlight and hex coloring. ![]() Set window to all kind of different sizes and positionsĥ. All scripting must be done in RGSS3 Syntax.Here’s a list of some of the features available in this script:Ĥ. There, you can change your scripts in order to change or remove features, or even add new ones. The editor is, as the name implies, the main part of the Script Editor. Therefore, you can easily structure your scripts by dividing them into smaller groups, each of them seperated by empty scripts with or without a name assigned to. Note that the name you assign to a script has no effect on the script itself.Īlso, empty scripts are ignored by Ace. While you select a script, you can change its displayed name in the window below. You can also search for code within either the selected, or all scripts. Insert new scripts, remove unneeded ones or cut and paste them in the right order by right-clicking on an entry. The explorer allows you to manage your scripts. Also, below the explorer, there is a window to enter the script's name. The Script Editor consists of two parts, the explorer and the editor itself. You can open the Script Editor by either pressing the fourth button from the right or pressing F11 on your keyboard. The Script Editor is where you can manage and change the scripts used in your project. The Script Editor - Explorer (1), Name (2) and Editor (3) ![]()
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